engine/include/resource_font.h

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#pragma once
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#include <string>
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#include <map>
#include <vector>
#include <memory>
#include <stb_truetype.h>
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namespace engine {
class Font {
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std::unique_ptr<stbtt_fontinfo> m_font_info{};
std::unique_ptr<std::vector<uint8_t>> m_font_buffer{};
std::map<int, int> m_unicode_to_glyph{};
public:
explicit Font(const std::string& path);
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Font(const Font&) = delete;
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~Font();
Font& operator=(const Font&) = delete;
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std::unique_ptr<std::vector<uint8_t>> getTextBitmap(const std::string& text, float height_px, int& width_out, int& height_out);
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private:
int getGlyphIndex(int unicode_codepoint);
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};
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} // namespace engine