mirror of
https://github.com/bailwillharr/engine.git
synced 2024-09-21 13:01:19 +00:00
21 lines
221 B
C++
21 lines
221 B
C++
|
#pragma once
|
||
|
|
||
|
#include "ecs_system.hpp"
|
||
|
|
||
|
namespace engine {
|
||
|
|
||
|
class Render2DSystem : public System {
|
||
|
|
||
|
public:
|
||
|
Render2DSystem(Scene* scene);
|
||
|
~Render2DSystem();
|
||
|
|
||
|
void onUpdate(float ts) override;
|
||
|
|
||
|
private:
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|