mirror of
https://github.com/bailwillharr/engine.git
synced 2024-09-21 13:01:19 +00:00
53 lines
1.2 KiB
CMake
53 lines
1.2 KiB
CMake
|
cmake_minimum_required(VERSION 3.12)
|
||
|
|
||
|
# options
|
||
|
|
||
|
project(enginetest LANGUAGES CXX
|
||
|
VERSION "0.1.0"
|
||
|
)
|
||
|
|
||
|
set(GAME_SOURCES
|
||
|
|
||
|
src/main.cpp
|
||
|
|
||
|
src/game.cpp
|
||
|
src/game.hpp
|
||
|
src/meshgen.cpp
|
||
|
src/meshgen.hpp
|
||
|
src/terrain.cpp
|
||
|
src/terrain.hpp
|
||
|
src/camera_controller.cpp
|
||
|
src/camera_controller.hpp
|
||
|
|
||
|
)
|
||
|
|
||
|
if (WIN32)
|
||
|
add_executable(${PROJECT_NAME} WIN32 ${GAME_SOURCES} "game.rc")
|
||
|
else()
|
||
|
add_executable(${PROJECT_NAME} ${GAME_SOURCES})
|
||
|
endif()
|
||
|
|
||
|
# compiling options:
|
||
|
|
||
|
|
||
|
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 20)
|
||
|
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD_REQUIRED ON)
|
||
|
|
||
|
if (MSVC)
|
||
|
target_compile_options(${PROJECT_NAME} PRIVATE /W3)
|
||
|
target_compile_options(${PROJECT_NAME} PRIVATE /MP)
|
||
|
endif()
|
||
|
|
||
|
target_include_directories(${PROJECT_NAME} PRIVATE src)
|
||
|
|
||
|
# Pass some project information into the source code
|
||
|
configure_file(config.h.in config.h)
|
||
|
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
|
||
|
|
||
|
target_link_libraries(${PROJECT_NAME} PRIVATE engine)
|
||
|
target_include_directories(${PROJECT_NAME} PRIVATE ../include)
|
||
|
|
||
|
add_custom_command(
|
||
|
TARGET ${PROJECT_NAME} POST_BUILD
|
||
|
COMMAND ${CMAKE_COMMAND} -E create_symlink
|
||
|
${PROJECT_SOURCE_DIR}/res $<TARGET_FILE_DIR:enginetest>/res)
|