2023-05-01 12:55:49 +00:00
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#ifndef ENGINE_INCLUDE_UTIL_MODEL_LOADER_H_
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#define ENGINE_INCLUDE_UTIL_MODEL_LOADER_H_
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2023-05-01 12:55:49 +00:00
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#include <string>
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2023-05-01 13:13:35 +00:00
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#include "scene.h"
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namespace engine {
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namespace util {
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2023-05-01 12:55:49 +00:00
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uint32_t LoadMeshFromFile(Scene* parent, const std::string& path);
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2023-05-01 12:55:49 +00:00
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} // namespace util
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} // namespace engine
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2023-01-05 13:21:33 +00:00
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2023-05-01 12:55:49 +00:00
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#endif
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