From 3759e45c5da5f5538d07a28b6a969d46b3c111c9 Mon Sep 17 00:00:00 2001 From: bailwillharr Date: Thu, 23 Mar 2023 19:11:58 +0000 Subject: [PATCH] Remove redundant vkCmdBindDescriptorSets --- src/systems/render.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/systems/render.cpp b/src/systems/render.cpp index 2733ba6..d8847f3 100644 --- a/src/systems/render.cpp +++ b/src/systems/render.cpp @@ -106,8 +106,6 @@ namespace engine { for (const auto& [pipeline, drawCalls] : pipelineDrawCalls) { m_gfx->cmdBindPipeline(renderData.drawBuffer, pipeline); for (const auto& drawCall : drawCalls) { - m_gfx->cmdBindDescriptorSet(renderData.drawBuffer, pipeline, renderData.globalSet, 0); - m_gfx->cmdBindDescriptorSet(renderData.drawBuffer, pipeline, renderData.frameSet, 1); m_gfx->cmdBindDescriptorSet(renderData.drawBuffer, pipeline, drawCall.materialSet, 2); m_gfx->cmdPushConstants(renderData.drawBuffer, pipeline, 0, sizeof(PushConstants), &drawCall.pushConsts); m_gfx->cmdBindVertexBuffer(renderData.drawBuffer, 0, drawCall.vb);