From 53b2f6861c8e500a30c7700a189ee7ae455c60a1 Mon Sep 17 00:00:00 2001 From: bailwillharr Date: Thu, 9 Feb 2023 15:23:23 +0000 Subject: [PATCH] update todo list --- TODO | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/TODO b/TODO index 71953fa..395dfca 100644 --- a/TODO +++ b/TODO @@ -4,9 +4,6 @@ TODO now: the collision system doesn't use the "isTrigger" bool properly. Add support for shadows and other complex lighting. Also add post-processing. -The engine needs an event/message system, this will be helpful for collision -detection. Also helpful for general gameplay logic. - Add AABB colliders, sphere colliders, and mesh colliders. Support animations and skinned meshes. @@ -20,8 +17,6 @@ For font rendering, put all ASCII characters in one large texture and use - - ----- DONE ----- For mesh rendering, give every mesh-renderer a ShaderMaterial which, depending @@ -29,7 +24,9 @@ on the shader, defines how the mesh reacts to light and also stores a reference to its texture(s). -- Also make a model loader that works with multiple meshes (by creating many objects). -# VULKAN # +The engine needs an event/message system, this will be helpful for collision +detection. Also helpful for general gameplay logic. + The entire vulkan backend needs redesigning without so many classes Place all instances of a particular component in contiguous memory: I.e., a