diff --git a/test/res/models/box.glb b/test/res/models/box.glb index 7b7b8db..fe92cc9 100644 Binary files a/test/res/models/box.glb and b/test/res/models/box.glb differ diff --git a/test/src/game.cpp b/test/src/game.cpp index 1977e17..69143a1 100644 --- a/test/src/game.cpp +++ b/test/src/game.cpp @@ -159,7 +159,7 @@ void PlayGame(GameSettings settings) engine::Entity box = engine::util::LoadGLTF(*main_scene, app.GetResourcePath("models/box.glb"), true); main_scene->GetPosition(box) = glm::vec3{ -5.0f, -17.0f, 0.1f }; main_scene->GetScale(box) *= 10.0f; - main_scene->GetRotation(box) = glm::angleAxis(glm::pi(), glm::vec3{ 0.0f, 0.0f, 1.0f }); + main_scene->GetRotation(box) = glm::angleAxis(glm::pi() * 0.0f, glm::vec3{ 0.0f, 0.0f, 1.0f }); main_scene->GetRotation(box) *= glm::angleAxis(glm::half_pi(), glm::vec3{ 1.0f, 0.0f, 0.0f }); }