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Update TODO
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----- TO DO LIST -----
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----- TO DO LIST -----
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vulkan/device.cpp: report what is missing when a device fails to be found.
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Only select physical device 0 to simplify code.
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Supported different event 'kinds' (postPhysics, preRender, postRender etc)
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Supported different event 'kinds' (postPhysics, preRender, postRender etc)
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TODO now: the collision system doesn't use the "isTrigger" bool properly.
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TODO now: the collision system doesn't use the "isTrigger" bool properly.
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