From 9131eab404ebd59d81aec637e4269d5bda4dd517 Mon Sep 17 00:00:00 2001 From: bailwillharr Date: Tue, 1 Aug 2023 10:34:25 +0100 Subject: [PATCH] stop loading test_scene.dae --- test/src/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/test/src/game.cpp b/test/src/game.cpp index 03e54ca..51bd396 100644 --- a/test/src/game.cpp +++ b/test/src/game.cpp @@ -118,8 +118,8 @@ void PlayGame(GameSettings settings) { floor_collider->aabb = {{0.0f, 0.0f, 0.0f}, {100.0f, 0.1f, 100.0f}}; } - engine::util::LoadMeshFromFile(my_scene, - app.GetResourcePath("models/test_scene.dae")); + //engine::util::LoadMeshFromFile(my_scene, + // app.GetResourcePath("models/test_scene.dae")); auto cobbleHouse = engine::util::LoadMeshFromFile( my_scene, app.GetResourcePath("models/cobble_house/cobble_house.dae"));