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update todo
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TODO
2
TODO
@ -1,5 +1,7 @@
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----- TO DO LIST -----
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Supported different event 'kinds' (postPhysics, preRender, postRender etc)
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TODO now: the collision system doesn't use the "isTrigger" bool properly.
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Add support for shadows and other complex lighting. Also add post-processing.
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@ -174,8 +174,8 @@ void CameraControllerSystem::onUpdate(float ts)
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}
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// called once per frame
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void CameraControllerSystem::onEvent(engine::PhysicsSystem::CollisionEvent info)
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{
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(void)info;
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INFO("COLLISION EVENT!");
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}
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