diff --git a/CMakeLists.txt b/CMakeLists.txt index f27d813..91ab332 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -207,6 +207,8 @@ set(ASSIMP_BUILD_TESTS OFF CACHE INTERNAL "" FORCE) set(ASSIMP_BUILD_ZLIB ON CACHE INTERNAL "" FORCE) set(ASSIMP_NO_EXPORT ON CACHE INTERNAL "" FORCE) set(ASSIMP_INSTALL OFF CACHE INTERNAL "" FORCE) +set(ASSIMP_BUILD_COLLADA_IMPORTER ON CACHE INTERNAL "" FORCE) +set(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT OFF CACHE INTERNAL "" FORCE) add_subdirectory(dependencies/assimp) target_include_directories(${PROJECT_NAME} SYSTEM PRIVATE dependencies/assimp/include) target_link_libraries(${PROJECT_NAME} PRIVATE assimp) diff --git a/test/src/game.cpp b/test/src/game.cpp index 72a83d7..8d362a9 100644 --- a/test/src/game.cpp +++ b/test/src/game.cpp @@ -61,7 +61,7 @@ void playGame() myScene->getSystem()->setCameraEntity(camera); - engine::util::loadMeshFromFile(myScene, app.getResourcePath("models/astronaut/astronaut.dae")); +// engine::util::loadMeshFromFile(myScene, app.getResourcePath("models/astronaut/astronaut.dae")); auto grassTexture = std::make_shared( app.gfx(),