Clean up code

This commit is contained in:
Bailey Harrison 2023-02-19 15:30:21 +00:00
parent 7c0b286e13
commit f6686b7e4f
4 changed files with 16 additions and 12 deletions

View File

@ -136,9 +136,9 @@ if(ENGINE_BUILD_VULKAN)
set(VOLK_STATIC_DEFINES "")
set(VOLK_PULL_IN_VULKAN ON)
set(VOLK_INSTALL OFF)
set(VOLK_HEADERS_ONLY ON)
set(VOLK_HEADERS_ONLY OFF)
add_subdirectory(dependencies/volk)
target_link_libraries(${PROJECT_NAME} PRIVATE volk_headers)
target_link_libraries(${PROJECT_NAME} PRIVATE volk::volk)
# Vulkan Memory Allocator
target_include_directories(${PROJECT_NAME} SYSTEM PRIVATE dependencies/VulkanMemoryAllocator/include)
# shaderc

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@ -8,7 +8,6 @@
#include "log.hpp"
#include "util/files.hpp"
#define VOLK_IMPLEMENTATION
#include <volk.h>
#define VMA_STATIC_VULKAN_FUNCTIONS 0
@ -598,14 +597,22 @@ namespace engine {
}
swapchain->presentMode = VK_PRESENT_MODE_FIFO_KHR; // This mode is always available
if (settings.vsync == false) {
if (settings.vsync == true) {
for (const auto& presMode : presentModes) {
if (presMode == VK_PRESENT_MODE_MAILBOX_KHR) {
swapchain->presentMode = presMode; // this mode allows uncapped FPS while also avoiding screen tearing
swapchain->presentMode = presMode; // this mode allows V-sync without fixing FPS to refresh rate
}
}
} else {
for (const auto& presMode : presentModes) {
if (presMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {
swapchain->presentMode = presMode; // V-sync off
}
}
}
INFO("V-sync: {}", swapchain->presentMode == VK_PRESENT_MODE_FIFO_KHR || swapchain->presentMode == VK_PRESENT_MODE_MAILBOX_KHR ? "ON" : "OFF");
uint32_t imageCount = caps.minImageCount + 1;
if (caps.maxImageCount > 0 && imageCount > caps.maxImageCount) {
imageCount = caps.maxImageCount;
@ -1738,9 +1745,8 @@ namespace engine {
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = &pimpl->swapchain.releaseSemaphores[frameIndex];
VkSwapchainKHR swapchains[] = { pimpl->swapchain.swapchain };
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapchains;
presentInfo.pSwapchains = &pimpl->swapchain.swapchain;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;

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@ -29,10 +29,6 @@ namespace engine {
Scene::~Scene()
{
INFO("Entity signatures:");
for (auto [entity, signature] : m_signatures) {
INFO("entity {}, signature: {}", entity, signature.to_string());
}
}
uint32_t Scene::createEntity(const std::string& tag, uint32_t parent)

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@ -40,9 +40,11 @@ static void configureInputs(engine::InputManager* inputManager)
void playGame(bool enableFrameLimiter)
{
INFO("FPS limiter: {}", enableFrameLimiter ? "ON" : "OFF");
engine::gfx::GraphicsSettings graphicsSettings{};
graphicsSettings.vsync = false;
graphicsSettings.msaaLevel = engine::gfx::MSAALevel::MSAA_16X;
graphicsSettings.msaaLevel = engine::gfx::MSAALevel::MSAA_OFF;
engine::Application app(PROJECT_NAME, PROJECT_VERSION, graphicsSettings);
app.setFrameLimiter(enableFrameLimiter);