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977da197e2
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Render dynamic meshes
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2023-08-31 14:18:42 +01:00 |
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c86809af66
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add static rendering
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2023-08-31 10:51:12 +01:00 |
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0145bf187d
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write out renderer class
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2023-08-29 18:06:04 +01:00 |
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6a8c8b1c3e
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optimise ecs; build static mesh render lists
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2023-08-22 23:41:08 +01:00 |
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cdb57ede9f
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Slightly improve custom behaviour components
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2023-08-01 16:13:33 +01:00 |
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7e2da23398
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some testing
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2023-05-27 13:07:25 +01:00 |
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bailwillharr
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e57be9a0e7
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Begin adding custom behaviour system
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2023-05-25 18:35:32 +01:00 |
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5ddcb90ad2
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Begin full text rendering support
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2023-05-15 00:27:31 +01:00 |
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56b8daa0bf
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more reformatting
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2023-05-02 12:02:43 +01:00 |
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bf6c8d8a02
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Rename .hpps to .h
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2023-05-01 14:13:35 +01:00 |
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e1b0b79d32
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finish reformatting header files
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2023-05-01 13:55:49 +01:00 |
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c5b7a09e63
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begin changing style
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2023-04-29 15:22:25 +01:00 |
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440ad2de82
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Begin adding 2d render system
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2023-04-24 11:53:43 +01:00 |
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bailwillharr
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fa34a8c583
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Make uniform buffers updateable.
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2023-03-13 17:10:46 +00:00 |
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68d54667ec
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Limit to vsync by default
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2023-02-24 16:35:27 +00:00 |
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bailwillharr
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7c0b286e13
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Fix windows compilation
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2023-02-19 13:55:08 +00:00 |
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c6e0ce9eb7
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Fix clang compilation
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2023-02-18 15:54:31 +00:00 |
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f32a42b393
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Collision stuff
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2023-02-12 14:50:29 +00:00 |
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062b2d6c8f
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Get event system working; add collision events
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2023-02-09 15:21:37 +00:00 |
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bb7d70e79e
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Begin collision rewrite
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2023-02-02 17:32:19 +00:00 |
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ca02bf6084
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Improve floor collisions, disable wall collisions
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2023-01-28 00:24:04 +00:00 |
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2985a3af81
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Try add player collision
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2023-01-22 18:20:10 +00:00 |
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0a39baea20
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Add basic sphere collision testing
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2023-01-18 14:42:09 +00:00 |
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bailwillharr
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59cfd3c2f2
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Move some code into source files. Make stb impl.
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2023-01-08 15:22:44 +00:00 |
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b2831e2b5d
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Re-add model loading and clean up code
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2023-01-05 13:21:33 +00:00 |
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eac852eb93
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Add many triangles to test rendering
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2023-01-02 21:11:29 +00:00 |
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e63e30fd4c
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Get ECS to a functional state
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2023-01-02 17:24:20 +00:00 |
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