Commit Graph

27 Commits

Author SHA1 Message Date
c462e873bc Re-add unifom buffer writing 2023-03-21 11:03:20 +00:00
bailwillharr
7d1de98acf Make changes (overrite) 2023-03-18 10:50:00 +00:00
bailwillharr
cd617e8619 DO lots 2023-03-15 23:11:24 +00:00
bailwillharr
e1cb168cce Fix subpass dependency and do other things 2023-03-15 01:49:03 +00:00
9e7c6e923d Attempt to add depth buffer 2023-03-13 20:27:47 +00:00
bailwillharr
fa34a8c583 Make uniform buffers updateable. 2023-03-13 17:10:46 +00:00
bailwillharr
bbf582d85f Get descriptor sets working 2023-03-13 01:19:32 +00:00
bailwillharr
2bb75f4683 Get rendering kind-of working again 2023-03-12 20:39:11 +00:00
bailwillharr
8abfc69154 re-write pipeline code 2023-03-12 17:11:13 +00:00
bailwillharr
3e40ae3e1e Start rewrite of vulkan backend (again) 2023-03-12 16:14:55 +00:00
68d54667ec Limit to vsync by default 2023-02-24 16:35:27 +00:00
bailwillharr
7c0b286e13 Fix windows compilation 2023-02-19 13:55:08 +00:00
d76c8bb9cb Do things 2023-02-15 16:00:54 +00:00
5890f94fe5 Do things 2023-02-13 11:27:18 +00:00
f32a42b393 Collision stuff 2023-02-12 14:50:29 +00:00
0a0f4758b1 add cubez 2023-02-09 20:44:37 +00:00
062b2d6c8f Get event system working; add collision events 2023-02-09 15:21:37 +00:00
bb7d70e79e Begin collision rewrite 2023-02-02 17:32:19 +00:00
ca02bf6084 Improve floor collisions, disable wall collisions 2023-01-28 00:24:04 +00:00
fce32b1320 get wall collisions kind of working 2023-01-26 23:52:25 +00:00
2985a3af81 Try add player collision 2023-01-22 18:20:10 +00:00
0a39baea20 Add basic sphere collision testing 2023-01-18 14:42:09 +00:00
bailwillharr
59cfd3c2f2 Move some code into source files. Make stb impl. 2023-01-08 15:22:44 +00:00
d7d8720c75 Fix bugs, add mesh gen 2023-01-06 16:45:39 +00:00
cf99262dc8 Fix bug where meshes are rendered by vertex count 2023-01-05 13:50:51 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00