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062b2d6c8f
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Get event system working; add collision events
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2023-02-09 15:21:37 +00:00 |
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bb7d70e79e
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Begin collision rewrite
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2023-02-02 17:32:19 +00:00 |
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ca02bf6084
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Improve floor collisions, disable wall collisions
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2023-01-28 00:24:04 +00:00 |
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fce32b1320
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get wall collisions kind of working
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2023-01-26 23:52:25 +00:00 |
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165d2687a8
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Fix sphere normals
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2023-01-26 21:54:20 +00:00 |
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6e45aba65b
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ALlow texture filtering to be changed
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2023-01-26 21:17:07 +00:00 |
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2985a3af81
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Try add player collision
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2023-01-22 18:20:10 +00:00 |
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5791b11fb9
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Add persistent resources, clean up code
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2023-01-20 20:59:35 +00:00 |
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c489c66a44
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Clean stuff up
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2023-01-20 16:30:35 +00:00 |
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0a39baea20
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Add basic sphere collision testing
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2023-01-18 14:42:09 +00:00 |
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17f513d30f
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Add grass, fix sphere gen
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2023-01-16 11:37:46 +00:00 |
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16a522ea92
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Enable frame limiter; fix linux compilation
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2023-01-11 09:53:42 +00:00 |
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bailwillharr
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59cfd3c2f2
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Move some code into source files. Make stb impl.
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2023-01-08 15:22:44 +00:00 |
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d7d8720c75
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Fix bugs, add mesh gen
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2023-01-06 16:45:39 +00:00 |
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cf99262dc8
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Fix bug where meshes are rendered by vertex count
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2023-01-05 13:50:51 +00:00 |
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b2831e2b5d
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Re-add model loading and clean up code
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2023-01-05 13:21:33 +00:00 |
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eac852eb93
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Add many triangles to test rendering
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2023-01-02 21:11:29 +00:00 |
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e63e30fd4c
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Get ECS to a functional state
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2023-01-02 17:24:20 +00:00 |
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2a7a9e54b2
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Get mesh renderer functional
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2022-12-22 11:27:16 +00:00 |
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c493ba559b
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Add mesh renderer
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2022-12-20 23:51:04 +00:00 |
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2f880981ac
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Get ecs to a somewhat functional state
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2022-12-15 15:54:11 +00:00 |
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1e06df5dc2
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more ecs stuff
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2022-12-15 10:07:22 +00:00 |
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7920d1199e
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start implementing ECS
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2022-12-14 22:50:17 +00:00 |
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bailwillharr
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a278b7d035
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Remove stuff to rewrite
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2022-12-01 19:08:21 +00:00 |
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bailwillharr
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60d1452f01
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Add resource manager
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2022-12-01 15:54:28 +00:00 |
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bailwillharr
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7788a86c2f
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Work on scene
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2022-11-30 10:36:50 +00:00 |
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bailwillharr
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dc2cb22eb8
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add objects back
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2022-11-30 00:46:03 +00:00 |
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bailwillharr
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45a8c7be3c
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begin adding SceneManager
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2022-11-29 14:22:03 +00:00 |
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bailwillharr
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fd6c99ea12
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disable most of the engine for for rewrite
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2022-11-28 16:33:50 +00:00 |
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bailwillharr
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cc705fde85
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remove non-generic logic from engine game loop
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2022-11-28 15:57:18 +00:00 |
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bailwillharr
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9c9b74f8fc
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Fix fonts. Optimise vulkan renderer
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2022-11-28 15:02:08 +00:00 |
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d8911df619
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Do things
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2022-11-28 09:39:00 +00:00 |
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bailwillharr
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69dae9ab42
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Add stuff
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2022-11-27 14:35:41 +00:00 |
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e495183019
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do font stuff
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2022-11-23 18:09:49 +00:00 |
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04a7114e0e
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do font stuff
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2022-11-23 16:20:08 +00:00 |
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bailwillharr
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b5c7750649
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Do stuff
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2022-11-23 15:40:10 +00:00 |
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28a017e5e7
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Fix text file reading
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2022-11-22 21:50:06 +00:00 |
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bailwillharr
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d91def268a
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Add better model loading, add test models
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2022-11-21 17:14:31 +00:00 |
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bailwillharr
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6c50c37825
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Add assimp library
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2022-11-20 13:26:52 +00:00 |
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f06ccecd33
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Add multisampling
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2022-11-15 19:53:40 +00:00 |
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ceaa2c30f5
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Do some things
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2022-11-15 13:59:43 +00:00 |
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ecab0acbf4
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Fix shaderc linking and crlf shader errors in linux
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2022-11-14 23:11:49 +00:00 |
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bailwillharr
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d71254985b
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Add textures
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2022-11-11 16:18:22 +00:00 |
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bailwillharr
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7cc09484c1
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Support textures with vulkan; add FPS limiter.
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2022-11-10 14:12:29 +00:00 |
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bailwillharr
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d4106091cd
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Remove old TODO; begin texture impl.
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2022-11-09 15:37:16 +00:00 |
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bailwillharr
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52009da6fa
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do stuiff
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2022-11-08 15:34:59 +00:00 |
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bailwillharr
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b65058ab3e
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DO stuff
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2022-11-08 13:42:07 +00:00 |
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bailwillharr
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f4fd782930
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Add test project; work on gfx
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2022-11-07 20:15:26 +00:00 |
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ef518089cf
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Do bare
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2022-11-07 11:10:29 +00:00 |
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bailwillharr
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99b287309d
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Add vulkan push constant support
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2022-10-31 16:21:07 +00:00 |
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