|
604513f44d
|
Use 'Entity' type instead of uint32_t
|
2023-09-19 08:40:45 +01:00 |
|
|
2db3cf8722
|
Begin collision/physics rewrite
|
2023-07-04 17:08:28 +01:00 |
|
|
56b8daa0bf
|
more reformatting
|
2023-05-02 12:02:43 +01:00 |
|
|
bf6c8d8a02
|
Rename .hpps to .h
|
2023-05-01 14:13:35 +01:00 |
|
|
c5b7a09e63
|
begin changing style
|
2023-04-29 15:22:25 +01:00 |
|
|
f32a42b393
|
Collision stuff
|
2023-02-12 14:50:29 +00:00 |
|
|
0a0f4758b1
|
add cubez
|
2023-02-09 20:44:37 +00:00 |
|
|
062b2d6c8f
|
Get event system working; add collision events
|
2023-02-09 15:21:37 +00:00 |
|
|
ca02bf6084
|
Improve floor collisions, disable wall collisions
|
2023-01-28 00:24:04 +00:00 |
|
|
2985a3af81
|
Try add player collision
|
2023-01-22 18:20:10 +00:00 |
|
|
b2831e2b5d
|
Re-add model loading and clean up code
|
2023-01-05 13:21:33 +00:00 |
|
bailwillharr
|
b5c7750649
|
Do stuff
|
2022-11-23 15:40:10 +00:00 |
|
bailwillharr
|
f4fd782930
|
Add test project; work on gfx
|
2022-11-07 20:15:26 +00:00 |
|