Commit Graph

19 Commits

Author SHA1 Message Date
bailehuni
76d957929f Move glTF file dialog out of application.cpp and clean up win32 ifdefs 2024-05-31 23:50:59 +01:00
bailehuni
b64eb11ce4 add tangent gen to builtin mesh generators 2024-05-03 02:06:53 +01:00
bailehuni
4f8252476c clean up code 2024-04-27 23:56:59 +01:00
bailehuni
d2223a7b45 Make all header files use #pragma once 2024-03-31 11:11:22 +01:00
bailehuni
16357675a7 Improve log messages and remove assimp loader 2024-03-31 10:52:52 +01:00
620525758d work on model loader 2024-02-03 00:01:01 +00:00
b58d343c8d try getting normal maps to work 2023-11-05 01:04:05 +00:00
53804696b3 Cleanup libs; change clangformat 2023-10-02 12:54:37 +01:00
604513f44d Use 'Entity' type instead of uint32_t 2023-09-19 08:40:45 +01:00
c86809af66 add static rendering 2023-08-31 10:51:12 +01:00
bf6c8d8a02 Rename .hpps to .h 2023-05-01 14:13:35 +01:00
e1b0b79d32 finish reformatting header files 2023-05-01 13:55:49 +01:00
5a824ee015 Finally get textures working again 2023-03-23 19:07:10 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
2f880981ac Get ecs to a somewhat functional state 2022-12-15 15:54:11 +00:00
bailwillharr
a278b7d035 Remove stuff to rewrite 2022-12-01 19:08:21 +00:00
04a7114e0e do font stuff 2022-11-23 16:20:08 +00:00
28a017e5e7 Fix text file reading 2022-11-22 21:50:06 +00:00
bailwillharr
d91def268a Add better model loading, add test models 2022-11-21 17:14:31 +00:00