bailehuni
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76d957929f
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Move glTF file dialog out of application.cpp and clean up win32 ifdefs
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2024-05-31 23:50:59 +01:00 |
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bailehuni
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b64eb11ce4
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add tangent gen to builtin mesh generators
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2024-05-03 02:06:53 +01:00 |
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bailehuni
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4f8252476c
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clean up code
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2024-04-27 23:56:59 +01:00 |
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bailehuni
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d2223a7b45
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Make all header files use #pragma once
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2024-03-31 11:11:22 +01:00 |
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bailehuni
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16357675a7
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Improve log messages and remove assimp loader
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2024-03-31 10:52:52 +01:00 |
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620525758d
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work on model loader
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2024-02-03 00:01:01 +00:00 |
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b58d343c8d
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try getting normal maps to work
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2023-11-05 01:04:05 +00:00 |
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53804696b3
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Cleanup libs; change clangformat
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2023-10-02 12:54:37 +01:00 |
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604513f44d
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Use 'Entity' type instead of uint32_t
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2023-09-19 08:40:45 +01:00 |
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c86809af66
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add static rendering
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2023-08-31 10:51:12 +01:00 |
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bf6c8d8a02
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Rename .hpps to .h
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2023-05-01 14:13:35 +01:00 |
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e1b0b79d32
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finish reformatting header files
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2023-05-01 13:55:49 +01:00 |
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5a824ee015
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Finally get textures working again
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2023-03-23 19:07:10 +00:00 |
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b2831e2b5d
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Re-add model loading and clean up code
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2023-01-05 13:21:33 +00:00 |
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2f880981ac
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Get ecs to a somewhat functional state
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2022-12-15 15:54:11 +00:00 |
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bailwillharr
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a278b7d035
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Remove stuff to rewrite
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2022-12-01 19:08:21 +00:00 |
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04a7114e0e
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do font stuff
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2022-11-23 16:20:08 +00:00 |
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28a017e5e7
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Fix text file reading
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2022-11-22 21:50:06 +00:00 |
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bailwillharr
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d91def268a
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Add better model loading, add test models
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2022-11-21 17:14:31 +00:00 |
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