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e1b0b79d32
|
finish reformatting header files
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2023-05-01 13:55:49 +01:00 |
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3ad0b8b6f8
|
more reformatting
|
2023-05-01 13:14:46 +01:00 |
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a93687d2bd
|
commit more files
|
2023-04-29 15:57:32 +01:00 |
|
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c5b7a09e63
|
begin changing style
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2023-04-29 15:22:25 +01:00 |
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8cbcce5ce4
|
change reference to pointer
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2023-04-24 11:45:47 +01:00 |
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15d62ecf6b
|
add support for different texture samplers
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2023-03-31 09:08:49 +01:00 |
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|
5a824ee015
|
Finally get textures working again
|
2023-03-23 19:07:10 +00:00 |
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b21dad41cd
|
Choose depth buffer format; Log GPU memory usage
|
2023-03-21 14:18:59 +00:00 |
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c462e873bc
|
Re-add unifom buffer writing
|
2023-03-21 11:03:20 +00:00 |
|
bailwillharr
|
cd617e8619
|
DO lots
|
2023-03-15 23:11:24 +00:00 |
|
|
75174fea2c
|
fix errors
|
2023-03-15 13:31:03 +00:00 |
|
bailwillharr
|
e1cb168cce
|
Fix subpass dependency and do other things
|
2023-03-15 01:49:03 +00:00 |
|
bailwillharr
|
2f46fe21ef
|
Get depth buffer working
|
2023-03-13 20:35:15 +00:00 |
|
|
9e7c6e923d
|
Attempt to add depth buffer
|
2023-03-13 20:27:47 +00:00 |
|
bailwillharr
|
fa34a8c583
|
Make uniform buffers updateable.
|
2023-03-13 17:10:46 +00:00 |
|
bailwillharr
|
2bb75f4683
|
Get rendering kind-of working again
|
2023-03-12 20:39:11 +00:00 |
|
bailwillharr
|
8abfc69154
|
re-write pipeline code
|
2023-03-12 17:11:13 +00:00 |
|
bailwillharr
|
3e40ae3e1e
|
Start rewrite of vulkan backend (again)
|
2023-03-12 16:14:55 +00:00 |
|
|
68d54667ec
|
Limit to vsync by default
|
2023-02-24 16:35:27 +00:00 |
|
|
f6686b7e4f
|
Clean up code
|
2023-02-19 15:30:21 +00:00 |
|
bailwillharr
|
7c0b286e13
|
Fix windows compilation
|
2023-02-19 13:55:08 +00:00 |
|
|
d76c8bb9cb
|
Do things
|
2023-02-15 16:00:54 +00:00 |
|
|
5890f94fe5
|
Do things
|
2023-02-13 11:27:18 +00:00 |
|
|
f32a42b393
|
Collision stuff
|
2023-02-12 14:50:29 +00:00 |
|
|
0a0f4758b1
|
add cubez
|
2023-02-09 20:44:37 +00:00 |
|
|
b23d6d0fe4
|
update todo
|
2023-02-09 15:29:19 +00:00 |
|
|
062b2d6c8f
|
Get event system working; add collision events
|
2023-02-09 15:21:37 +00:00 |
|
|
bb7d70e79e
|
Begin collision rewrite
|
2023-02-02 17:32:19 +00:00 |
|
|
ca02bf6084
|
Improve floor collisions, disable wall collisions
|
2023-01-28 00:24:04 +00:00 |
|
|
e7b5781216
|
wont work how fix
|
2023-01-27 00:10:08 +00:00 |
|
|
fce32b1320
|
get wall collisions kind of working
|
2023-01-26 23:52:25 +00:00 |
|
|
165d2687a8
|
Fix sphere normals
|
2023-01-26 21:54:20 +00:00 |
|
|
6e45aba65b
|
ALlow texture filtering to be changed
|
2023-01-26 21:17:07 +00:00 |
|
|
ea51d669d9
|
Disable all Assimp importers except collada
|
2023-01-22 21:49:56 +00:00 |
|
|
2985a3af81
|
Try add player collision
|
2023-01-22 18:20:10 +00:00 |
|
|
5791b11fb9
|
Add persistent resources, clean up code
|
2023-01-20 20:59:35 +00:00 |
|
bailwillharr
|
8afa35e940
|
Disable frame limiter
|
2023-01-20 19:28:10 +00:00 |
|
|
c489c66a44
|
Clean stuff up
|
2023-01-20 16:30:35 +00:00 |
|
|
0a39baea20
|
Add basic sphere collision testing
|
2023-01-18 14:42:09 +00:00 |
|
|
17f513d30f
|
Add grass, fix sphere gen
|
2023-01-16 11:37:46 +00:00 |
|
|
16a522ea92
|
Enable frame limiter; fix linux compilation
|
2023-01-11 09:53:42 +00:00 |
|
bailwillharr
|
59cfd3c2f2
|
Move some code into source files. Make stb impl.
|
2023-01-08 15:22:44 +00:00 |
|
|
d7d8720c75
|
Fix bugs, add mesh gen
|
2023-01-06 16:45:39 +00:00 |
|
|
cf99262dc8
|
Fix bug where meshes are rendered by vertex count
|
2023-01-05 13:50:51 +00:00 |
|
|
b2831e2b5d
|
Re-add model loading and clean up code
|
2023-01-05 13:21:33 +00:00 |
|
|
eac852eb93
|
Add many triangles to test rendering
|
2023-01-02 21:11:29 +00:00 |
|
|
e63e30fd4c
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
|
|
2a7a9e54b2
|
Get mesh renderer functional
|
2022-12-22 11:27:16 +00:00 |
|
|
c493ba559b
|
Add mesh renderer
|
2022-12-20 23:51:04 +00:00 |
|
|
2f880981ac
|
Get ecs to a somewhat functional state
|
2022-12-15 15:54:11 +00:00 |
|
|
1e06df5dc2
|
more ecs stuff
|
2022-12-15 10:07:22 +00:00 |
|
bailwillharr
|
60d1452f01
|
Add resource manager
|
2022-12-01 15:54:28 +00:00 |
|
bailwillharr
|
648bdf19fe
|
Move engine resources out of test
|
2022-11-30 11:59:41 +00:00 |
|
bailwillharr
|
7788a86c2f
|
Work on scene
|
2022-11-30 10:36:50 +00:00 |
|
bailwillharr
|
fd6c99ea12
|
disable most of the engine for for rewrite
|
2022-11-28 16:33:50 +00:00 |
|
bailwillharr
|
9c9b74f8fc
|
Fix fonts. Optimise vulkan renderer
|
2022-11-28 15:02:08 +00:00 |
|
|
d8911df619
|
Do things
|
2022-11-28 09:39:00 +00:00 |
|
bailwillharr
|
69dae9ab42
|
Add stuff
|
2022-11-27 14:35:41 +00:00 |
|
|
e495183019
|
do font stuff
|
2022-11-23 18:09:49 +00:00 |
|
bailwillharr
|
b5c7750649
|
Do stuff
|
2022-11-23 15:40:10 +00:00 |
|
|
6bf12dc95b
|
Re-upload large files with LFS
|
2022-11-22 21:51:31 +00:00 |
|
|
28a017e5e7
|
Fix text file reading
|
2022-11-22 21:50:06 +00:00 |
|
bailwillharr
|
97cd86e87b
|
Import .dae files into git lfs
|
2022-11-21 17:19:08 +00:00 |
|
bailwillharr
|
d91def268a
|
Add better model loading, add test models
|
2022-11-21 17:14:31 +00:00 |
|
bailwillharr
|
6c50c37825
|
Add assimp library
|
2022-11-20 13:26:52 +00:00 |
|
|
f06ccecd33
|
Add multisampling
|
2022-11-15 19:53:40 +00:00 |
|
|
ecab0acbf4
|
Fix shaderc linking and crlf shader errors in linux
|
2022-11-14 23:11:49 +00:00 |
|
bailwillharr
|
d71254985b
|
Add textures
|
2022-11-11 16:18:22 +00:00 |
|
bailwillharr
|
7cc09484c1
|
Support textures with vulkan; add FPS limiter.
|
2022-11-10 14:12:29 +00:00 |
|
bailwillharr
|
d4106091cd
|
Remove old TODO; begin texture impl.
|
2022-11-09 15:37:16 +00:00 |
|
bailwillharr
|
52009da6fa
|
do stuiff
|
2022-11-08 15:34:59 +00:00 |
|
bailwillharr
|
b65058ab3e
|
DO stuff
|
2022-11-08 13:42:07 +00:00 |
|
bailwillharr
|
f4fd782930
|
Add test project; work on gfx
|
2022-11-07 20:15:26 +00:00 |
|