Commit Graph

24 Commits

Author SHA1 Message Date
9f88131371 Add combined image sampler descriptor support 2023-03-21 20:10:23 +00:00
b21dad41cd Choose depth buffer format; Log GPU memory usage 2023-03-21 14:18:59 +00:00
c462e873bc Re-add unifom buffer writing 2023-03-21 11:03:20 +00:00
bailwillharr
7d1de98acf Make changes (overrite) 2023-03-18 10:50:00 +00:00
bailwillharr
cd617e8619 DO lots 2023-03-15 23:11:24 +00:00
9e7c6e923d Attempt to add depth buffer 2023-03-13 20:27:47 +00:00
bailwillharr
fa34a8c583 Make uniform buffers updateable. 2023-03-13 17:10:46 +00:00
bailwillharr
2bb75f4683 Get rendering kind-of working again 2023-03-12 20:39:11 +00:00
bailwillharr
8abfc69154 re-write pipeline code 2023-03-12 17:11:13 +00:00
bailwillharr
3e40ae3e1e Start rewrite of vulkan backend (again) 2023-03-12 16:14:55 +00:00
bailwillharr
7c0b286e13 Fix windows compilation 2023-02-19 13:55:08 +00:00
bb7d70e79e Begin collision rewrite 2023-02-02 17:32:19 +00:00
165d2687a8 Fix sphere normals 2023-01-26 21:54:20 +00:00
6e45aba65b ALlow texture filtering to be changed 2023-01-26 21:17:07 +00:00
5791b11fb9 Add persistent resources, clean up code 2023-01-20 20:59:35 +00:00
c489c66a44 Clean stuff up 2023-01-20 16:30:35 +00:00
d7d8720c75 Fix bugs, add mesh gen 2023-01-06 16:45:39 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00
c493ba559b Add mesh renderer 2022-12-20 23:51:04 +00:00
2f880981ac Get ecs to a somewhat functional state 2022-12-15 15:54:11 +00:00
1e06df5dc2 more ecs stuff 2022-12-15 10:07:22 +00:00
bailwillharr
60d1452f01 Add resource manager 2022-12-01 15:54:28 +00:00
bailwillharr
7788a86c2f Work on scene 2022-11-30 10:36:50 +00:00