Commit Graph

30 Commits

Author SHA1 Message Date
b58d343c8d try getting normal maps to work 2023-11-05 01:04:05 +00:00
604513f44d Use 'Entity' type instead of uint32_t 2023-09-19 08:40:45 +01:00
e1fd364027 Test fullscreen exclusive support 2023-09-12 19:03:23 +01:00
977da197e2 Render dynamic meshes 2023-08-31 14:18:42 +01:00
c86809af66 add static rendering 2023-08-31 10:51:12 +01:00
0145bf187d write out renderer class 2023-08-29 18:06:04 +01:00
6a8c8b1c3e optimise ecs; build static mesh render lists 2023-08-22 23:41:08 +01:00
cdb57ede9f Slightly improve custom behaviour components 2023-08-01 16:13:33 +01:00
7e2da23398 some testing 2023-05-27 13:07:25 +01:00
bailwillharr
e57be9a0e7 Begin adding custom behaviour system 2023-05-25 18:35:32 +01:00
5ddcb90ad2 Begin full text rendering support 2023-05-15 00:27:31 +01:00
56b8daa0bf more reformatting 2023-05-02 12:02:43 +01:00
bf6c8d8a02 Rename .hpps to .h 2023-05-01 14:13:35 +01:00
e1b0b79d32 finish reformatting header files 2023-05-01 13:55:49 +01:00
c5b7a09e63 begin changing style 2023-04-29 15:22:25 +01:00
440ad2de82 Begin adding 2d render system 2023-04-24 11:53:43 +01:00
bailwillharr
fa34a8c583 Make uniform buffers updateable. 2023-03-13 17:10:46 +00:00
68d54667ec Limit to vsync by default 2023-02-24 16:35:27 +00:00
bailwillharr
7c0b286e13 Fix windows compilation 2023-02-19 13:55:08 +00:00
c6e0ce9eb7 Fix clang compilation 2023-02-18 15:54:31 +00:00
f32a42b393 Collision stuff 2023-02-12 14:50:29 +00:00
062b2d6c8f Get event system working; add collision events 2023-02-09 15:21:37 +00:00
bb7d70e79e Begin collision rewrite 2023-02-02 17:32:19 +00:00
ca02bf6084 Improve floor collisions, disable wall collisions 2023-01-28 00:24:04 +00:00
2985a3af81 Try add player collision 2023-01-22 18:20:10 +00:00
0a39baea20 Add basic sphere collision testing 2023-01-18 14:42:09 +00:00
bailwillharr
59cfd3c2f2 Move some code into source files. Make stb impl. 2023-01-08 15:22:44 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00
e63e30fd4c Get ECS to a functional state 2023-01-02 17:24:20 +00:00