#include "resources/font.h" #include #include #include "log.h" #include "util/files.h" namespace engine::resources { Font::Font(const std::string& path) { // auto font_buffer = util::ReadBinaryFile(path); // constexpr int FIRST_CHAR = 32; // constexpr int NUM_CHARS = 96; // constexpr float SCALE = 128.0f; // TODO finish this LOG_INFO("Loaded font: {}", path); } Font::~Font() {} } // namespace engine::resources