#ifndef ENGINE_INCLUDE_INPUTS_MOUSE_H_ #define ENGINE_INCLUDE_INPUTS_MOUSE_H_ namespace engine { namespace inputs { enum class MouseButton : int { M_LEFT, M_MIDDLE, M_RIGHT, M_X1, M_X2, M_INVALID = 7, M_SIZE = 7 }; enum class MouseAxis : int { X, Y, X_SCR, Y_SCR }; } // namespace inputs } // namespace engine #endif