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25 lines
565 B
C++
25 lines
565 B
C++
#pragma once
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#include <SDL2/SDL_video.h>
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#include <volk.h>
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namespace engine {
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struct Instance {
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VkInstance instance = VK_NULL_HANDLE;
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VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE;
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};
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enum class MessageSeverity {
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SEV_VERBOSE,
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SEV_INFO,
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SEV_WARNING,
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SEV_ERROR // windows.h defines ERROR annoyingly
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};
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Instance createVulkanInstance(SDL_Window* window, const char* appName, const char* appVersion, bool useValidation, MessageSeverity validationLevel = MessageSeverity::SEV_WARNING);
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void destroyVulkanInstance(Instance instance);
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}
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