components
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Collision stuff
|
2023-02-12 14:50:29 +00:00 |
inputs
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Work on scene
|
2022-11-30 10:36:50 +00:00 |
resources
|
ALlow texture filtering to be changed
|
2023-01-26 21:17:07 +00:00 |
systems
|
Fix clang compilation
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2023-02-18 15:54:31 +00:00 |
util
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Re-add model loading and clean up code
|
2023-01-05 13:21:33 +00:00 |
application.hpp
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Add persistent resources, clean up code
|
2023-01-20 20:59:35 +00:00 |
ecs_system.hpp
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Fix clang compilation
|
2023-02-18 15:54:31 +00:00 |
engine_api.h
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Move game loop into engine lib
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2022-10-04 11:54:23 +01:00 |
event_system.hpp
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Fix clang compilation
|
2023-02-18 15:54:31 +00:00 |
gfx_device.hpp
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ALlow texture filtering to be changed
|
2023-01-26 21:17:07 +00:00 |
gfx.hpp
|
Fix clang compilation
|
2023-02-18 15:54:31 +00:00 |
input_manager.hpp
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add objects back
|
2022-11-30 00:46:03 +00:00 |
log.hpp
|
Initial commit
|
2022-09-02 12:06:59 +01:00 |
logger.hpp
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Begin collision rewrite
|
2023-02-02 17:32:19 +00:00 |
scene_manager.hpp
|
Clean stuff up
|
2023-01-20 16:30:35 +00:00 |
scene.hpp
|
Get event system working; add collision events
|
2023-02-09 15:21:37 +00:00 |
util.hpp
|
Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
window.hpp
|
Begin collision rewrite
|
2023-02-02 17:32:19 +00:00 |