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16 lines
182 B
C++
16 lines
182 B
C++
#pragma once
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#include <glm/vec3.hpp>
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namespace engine {
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struct AABB {
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glm::vec3 min;
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glm::vec3 max;
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};
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struct ColliderComponent {
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AABB aabb;
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};
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} // namespace engine
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