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26 lines
285 B
C++
26 lines
285 B
C++
#pragma once
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#include "engine_api.h"
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#include "engine.hpp"
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#include <SDL_video.h>
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#include <memory>
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namespace engine::gfx {
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struct ENGINE_API Device {
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Device(AppInfo appInfo, SDL_Window* window);
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~Device();
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private:
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class Impl;
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std::unique_ptr<Impl> pimpl;
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};
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}
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