engine/include/gfx_device.hpp
2022-09-21 20:52:26 +01:00

28 lines
381 B
C++

#pragma once
#include "engine_api.h"
#include "engine.hpp"
#include <memory>
struct SDL_Window;
namespace engine::gfx {
struct ENGINE_API GFXDevice {
GFXDevice(AppInfo appInfo, SDL_Window* window);
GFXDevice(const GFXDevice&) = delete;
GFXDevice& operator=(const GFXDevice&) = delete;
~GFXDevice();
private:
class Impl;
std::unique_ptr<Impl> pimpl;
};
}