engine/include/texture.hpp
2022-12-01 15:54:28 +00:00

25 lines
332 B
C++

#if 0
#pragma once
#include "engine_api.h"
#include "resource.hpp"
#include "gfx_device.hpp"
namespace engine::resources {
class ENGINE_API Texture : public Resource {
public:
Texture(const std::filesystem::path& resPath);
~Texture() override;
gfx::Texture* getHandle();
private:
gfx::Texture* m_gpuTexture;
};
}
#endif