engine/src/scene.cpp
2022-12-20 23:51:04 +00:00

21 lines
286 B
C++

#include "scene.hpp"
#include "ecs/mesh_renderer.hpp"
namespace engine {
Scene::Scene(Application* app)
: m_app(app)
{
m_renderSystem = std::make_unique<ecs::RendererSystem>(this);
}
Scene::~Scene() {}
void Scene::update(float ts)
{
m_renderSystem->onUpdate(ts);
}
}