engine/include/gfx_device.hpp
2022-09-19 18:33:56 +01:00

28 lines
360 B
C++

#pragma once
#include "engine_api.h"
#include "engine.hpp"
#include <memory>
struct SDL_Window;
namespace engine::gfx {
struct ENGINE_API Device {
Device(AppInfo appInfo, SDL_Window* window);
Device(const Device&) = delete;
Device& operator=(const Device&) = delete;
~Device();
private:
class Impl;
std::unique_ptr<Impl> pimpl;
};
}