engine/include/resources/texture.hpp
2022-11-11 16:18:22 +00:00

23 lines
319 B
C++

#pragma once
#include "engine_api.h"
#include "resource.hpp"
#include "gfx_device.hpp"
namespace engine::resources {
class ENGINE_API Texture : public Resource {
public:
Texture(const std::filesystem::path& resPath);
~Texture() override;
gfx::Texture* getHandle();
private:
gfx::Texture* m_gpuTexture;
};
}