engine/include/systems/render2d.hpp

20 lines
317 B
C++

#ifndef ENGINE_INCLUDE_SYSTEMS_RENDER2D_H_
#define ENGINE_INCLUDE_SYSTEMS_RENDER2D_H_
#include "ecs_system.hpp"
namespace engine {
class Render2DSystem : public System {
public:
Render2DSystem(Scene* scene);
~Render2DSystem();
void OnUpdate(float ts) override;
private:
};
} // namespace engine
#endif