engine/include/util/model_loader.hpp

16 lines
286 B
C++

#ifndef ENGINE_INCLUDE_UTIL_MODEL_LOADER_H_
#define ENGINE_INCLUDE_UTIL_MODEL_LOADER_H_
#include <string>
#include "scene.hpp"
namespace engine {
namespace util {
uint32_t LoadMeshFromFile(Scene* parent, const std::string& path);
} // namespace util
} // namespace engine
#endif