components
|
Add many triangles to test rendering
|
2023-01-02 21:11:29 +00:00 |
inputs
|
Work on scene
|
2022-11-30 10:36:50 +00:00 |
resources
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
systems
|
Add many triangles to test rendering
|
2023-01-02 21:11:29 +00:00 |
util
|
Get ecs to a somewhat functional state
|
2022-12-15 15:54:11 +00:00 |
application.hpp
|
Add mesh renderer
|
2022-12-20 23:51:04 +00:00 |
ecs_system.hpp
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
engine_api.h
|
Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
gfx_device.hpp
|
add objects back
|
2022-11-30 00:46:03 +00:00 |
gfx.hpp
|
add objects back
|
2022-11-30 00:46:03 +00:00 |
input_manager.hpp
|
add objects back
|
2022-11-30 00:46:03 +00:00 |
log.hpp
|
Initial commit
|
2022-09-02 12:06:59 +01:00 |
logger.hpp
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
resource_manager.hpp
|
Add mesh renderer
|
2022-12-20 23:51:04 +00:00 |
scene_manager.hpp
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
scene.hpp
|
Get ECS to a functional state
|
2023-01-02 17:24:20 +00:00 |
util.hpp
|
Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
window.hpp
|
add objects back
|
2022-11-30 00:46:03 +00:00 |