engine/include/engine.hpp

28 lines
404 B
C++

#pragma once
#include <memory>
namespace engine {
class Window;
class GFXDevice;
class Application {
public:
Application(const char* appName, const char* appVersion);
Application(const Application&) = delete;
Application& operator=(const Application&) = delete;
~Application();
void gameLoop();
private:
std::unique_ptr<Window> m_win;
std::unique_ptr<GFXDevice> m_gfx;
};
}