mirror of
https://github.com/bailwillharr/engine.git
synced 2024-09-21 13:01:19 +00:00
23 lines
337 B
C++
23 lines
337 B
C++
|
#pragma once
|
||
|
|
||
|
#include "resource_manager.hpp"
|
||
|
|
||
|
namespace engine {
|
||
|
|
||
|
class Texture {
|
||
|
|
||
|
};
|
||
|
|
||
|
class TextureManager : public ResourceManager<Texture> {
|
||
|
|
||
|
public:
|
||
|
TextureManager();
|
||
|
~TextureManager() override;
|
||
|
TextureManager(const TextureManager&) = delete;
|
||
|
TextureManager& operator=(const TextureManager&) = delete;
|
||
|
|
||
|
private:
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|