Move le house

This commit is contained in:
Bailey Harrison 2023-06-01 00:05:24 +01:00
parent f46a41c4d0
commit 148e8d5bca

View File

@ -156,8 +156,10 @@ void PlayGame(GameSettings settings) {
engine::util::LoadMeshFromFile(my_scene,
app.GetResourcePath("models/test_scene.dae"));
engine::util::LoadMeshFromFile(
auto cobbleHouse = engine::util::LoadMeshFromFile(
my_scene, app.GetResourcePath("models/cobble_house/cobble_house.dae"));
my_scene->GetComponent<engine::TransformComponent>(cobbleHouse)->position += glm::vec3{
33.0f, 0.1f, 35.0f};
/* some text */
{