update todo list

This commit is contained in:
Bailey Harrison 2023-02-09 15:23:23 +00:00
parent 062b2d6c8f
commit 53b2f6861c

9
TODO
View File

@ -4,9 +4,6 @@ TODO now: the collision system doesn't use the "isTrigger" bool properly.
Add support for shadows and other complex lighting. Also add post-processing.
The engine needs an event/message system, this will be helpful for collision
detection. Also helpful for general gameplay logic.
Add AABB colliders, sphere colliders, and mesh colliders.
Support animations and skinned meshes.
@ -20,8 +17,6 @@ For font rendering, put all ASCII characters in one large texture and use
----- DONE -----
For mesh rendering, give every mesh-renderer a ShaderMaterial which, depending
@ -29,7 +24,9 @@ on the shader, defines how the mesh reacts to light and also stores a reference
to its texture(s). -- Also make a model loader that works with multiple meshes
(by creating many objects).
# VULKAN #
The engine needs an event/message system, this will be helpful for collision
detection. Also helpful for general gameplay logic.
The entire vulkan backend needs redesigning without so many classes
Place all instances of a particular component in contiguous memory: I.e., a