Commit Graph

41 Commits

Author SHA1 Message Date
604513f44d Use 'Entity' type instead of uint32_t 2023-09-19 08:40:45 +01:00
e1fd364027 Test fullscreen exclusive support 2023-09-12 19:03:23 +01:00
6a8c8b1c3e optimise ecs; build static mesh render lists 2023-08-22 23:41:08 +01:00
a8ac1dbe1a support shader draw calls without vertex data 2023-08-04 21:33:14 +01:00
2db3cf8722 Begin collision/physics rewrite 2023-07-04 17:08:28 +01:00
bailwillharr
e57be9a0e7 Begin adding custom behaviour system 2023-05-25 18:35:32 +01:00
5ddcb90ad2 Begin full text rendering support 2023-05-15 00:27:31 +01:00
83e0935b15 remove freetype, begin font code 2023-05-14 14:40:16 +01:00
bf6c8d8a02 Rename .hpps to .h 2023-05-01 14:13:35 +01:00
e1b0b79d32 finish reformatting header files 2023-05-01 13:55:49 +01:00
68d54667ec Limit to vsync by default 2023-02-24 16:35:27 +00:00
f32a42b393 Collision stuff 2023-02-12 14:50:29 +00:00
0a0f4758b1 add cubez 2023-02-09 20:44:37 +00:00
062b2d6c8f Get event system working; add collision events 2023-02-09 15:21:37 +00:00
bb7d70e79e Begin collision rewrite 2023-02-02 17:32:19 +00:00
ca02bf6084 Improve floor collisions, disable wall collisions 2023-01-28 00:24:04 +00:00
fce32b1320 get wall collisions kind of working 2023-01-26 23:52:25 +00:00
2985a3af81 Try add player collision 2023-01-22 18:20:10 +00:00
0a39baea20 Add basic sphere collision testing 2023-01-18 14:42:09 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00
e63e30fd4c Get ECS to a functional state 2023-01-02 17:24:20 +00:00
2f880981ac Get ecs to a somewhat functional state 2022-12-15 15:54:11 +00:00
1e06df5dc2 more ecs stuff 2022-12-15 10:07:22 +00:00
bailwillharr
a278b7d035 Remove stuff to rewrite 2022-12-01 19:08:21 +00:00
d8911df619 Do things 2022-11-28 09:39:00 +00:00
bailwillharr
69dae9ab42 Add stuff 2022-11-27 14:35:41 +00:00
bailwillharr
d91def268a Add better model loading, add test models 2022-11-21 17:14:31 +00:00
bailwillharr
6c50c37825 Add assimp library 2022-11-20 13:26:52 +00:00
bailwillharr
7cc09484c1 Support textures with vulkan; add FPS limiter. 2022-11-10 14:12:29 +00:00
bailwillharr
b65058ab3e DO stuff 2022-11-08 13:42:07 +00:00
ef518089cf Do bare 2022-11-07 11:10:29 +00:00
bailwillharr
99b287309d Add vulkan push constant support 2022-10-31 16:21:07 +00:00
e811349e5b Make index buffers use 32 bit ints 2022-10-24 09:34:09 +01:00
81031c9c10 Move everything into namespace 2022-10-06 11:30:44 +01:00
d7a79abb1c Convert back to a static library 2022-10-02 16:34:51 +01:00
7ae447b392 Start work on vulkan renderer; misc engine changes 2022-09-11 19:32:19 +01:00
9d399c62d4 Do lots of stuff 2022-09-07 10:02:01 +01:00
a61367721c Change the transform component to a struct 2022-09-04 01:31:10 +01:00
f0433f145c Do some stuff 2022-09-03 05:56:51 +01:00
1b8507e21f Change stuff 2022-09-03 00:02:09 +01:00
834e2fd3ac Initial commit 2022-09-02 12:06:59 +01:00