Commit Graph

252 Commits

Author SHA1 Message Date
bailwillharr
36727d8d5e Merge branch 'dev' of github.com:bailwillharr/engine into dev 2023-03-18 10:50:24 +00:00
bailwillharr
7d1de98acf Make changes (overrite) 2023-03-18 10:50:00 +00:00
03ee152576 do something 2023-03-17 19:27:56 +00:00
bailwillharr
cd617e8619 DO lots 2023-03-15 23:11:24 +00:00
75174fea2c fix errors 2023-03-15 13:31:03 +00:00
bailwillharr
e1cb168cce Fix subpass dependency and do other things 2023-03-15 01:49:03 +00:00
bailwillharr
2f46fe21ef Get depth buffer working 2023-03-13 20:35:15 +00:00
9e7c6e923d Attempt to add depth buffer 2023-03-13 20:27:47 +00:00
3df5cfbc02 Fix code to make clang happy 2023-03-13 17:35:22 +00:00
bailwillharr
fa34a8c583 Make uniform buffers updateable. 2023-03-13 17:10:46 +00:00
bailwillharr
bbf582d85f Get descriptor sets working 2023-03-13 01:19:32 +00:00
bailwillharr
2bb75f4683 Get rendering kind-of working again 2023-03-12 20:39:11 +00:00
bailwillharr
8abfc69154 re-write pipeline code 2023-03-12 17:11:13 +00:00
bailwillharr
3e40ae3e1e Start rewrite of vulkan backend (again) 2023-03-12 16:14:55 +00:00
68d54667ec Limit to vsync by default 2023-02-24 16:35:27 +00:00
c56e9fcdee ignore aps files 2023-02-19 18:29:25 +00:00
f6686b7e4f Clean up code 2023-02-19 15:30:21 +00:00
bailwillharr
7c0b286e13 Fix windows compilation 2023-02-19 13:55:08 +00:00
05cceb7abe Remove glad submodule 2023-02-18 17:11:35 +00:00
c6e0ce9eb7 Fix clang compilation 2023-02-18 15:54:31 +00:00
1206d4626c Fix shader error 2023-02-18 01:55:22 +00:00
d76c8bb9cb Do things 2023-02-15 16:00:54 +00:00
5890f94fe5 Do things 2023-02-13 11:27:18 +00:00
f32a42b393 Collision stuff 2023-02-12 14:50:29 +00:00
0a0f4758b1 add cubez 2023-02-09 20:44:37 +00:00
b23d6d0fe4 update todo 2023-02-09 15:29:19 +00:00
53b2f6861c update todo list 2023-02-09 15:23:23 +00:00
062b2d6c8f Get event system working; add collision events 2023-02-09 15:21:37 +00:00
a0b000d3df Edit prebuild script 2023-02-04 13:39:20 +00:00
bb7d70e79e Begin collision rewrite 2023-02-02 17:32:19 +00:00
ca02bf6084 Improve floor collisions, disable wall collisions 2023-01-28 00:24:04 +00:00
e7b5781216 wont work how fix 2023-01-27 00:10:08 +00:00
fce32b1320 get wall collisions kind of working 2023-01-26 23:52:25 +00:00
165d2687a8 Fix sphere normals 2023-01-26 21:54:20 +00:00
6e45aba65b ALlow texture filtering to be changed 2023-01-26 21:17:07 +00:00
ea51d669d9 Disable all Assimp importers except collada 2023-01-22 21:49:56 +00:00
2985a3af81 Try add player collision 2023-01-22 18:20:10 +00:00
adb47d810c update to do list 2023-01-21 18:02:38 +00:00
5791b11fb9 Add persistent resources, clean up code 2023-01-20 20:59:35 +00:00
bailwillharr
8afa35e940 Disable frame limiter 2023-01-20 19:28:10 +00:00
c489c66a44 Clean stuff up 2023-01-20 16:30:35 +00:00
0a39baea20 Add basic sphere collision testing 2023-01-18 14:42:09 +00:00
17f513d30f Add grass, fix sphere gen 2023-01-16 11:37:46 +00:00
16a522ea92 Enable frame limiter; fix linux compilation 2023-01-11 09:53:42 +00:00
bailwillharr
59cfd3c2f2 Move some code into source files. Make stb impl. 2023-01-08 15:22:44 +00:00
a266a11615 Update readme 2023-01-06 16:47:08 +00:00
d7d8720c75 Fix bugs, add mesh gen 2023-01-06 16:45:39 +00:00
cf99262dc8 Fix bug where meshes are rendered by vertex count 2023-01-05 13:50:51 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00