Commit Graph

189 Commits

Author SHA1 Message Date
bailwillharr
e57be9a0e7 Begin adding custom behaviour system 2023-05-25 18:35:32 +01:00
bailwillharr
ae8091f2a4 change crlf 2023-05-24 18:52:06 +01:00
7c8b11e28a Implement render ordering 2023-05-24 18:33:55 +01:00
5ddcb90ad2 Begin full text rendering support 2023-05-15 00:27:31 +01:00
f9099e9ddf Add font render to texture 2023-05-14 22:05:22 +01:00
83e0935b15 remove freetype, begin font code 2023-05-14 14:40:16 +01:00
99215c9919 Update vma 2023-05-09 10:25:29 +01:00
ad381c2f4f Clean up cmake lists 2023-05-09 09:47:52 +01:00
56b8daa0bf more reformatting 2023-05-02 12:02:43 +01:00
bf6c8d8a02 Rename .hpps to .h 2023-05-01 14:13:35 +01:00
e1b0b79d32 finish reformatting header files 2023-05-01 13:55:49 +01:00
3ad0b8b6f8 more reformatting 2023-05-01 13:14:46 +01:00
a93687d2bd commit more files 2023-04-29 15:57:32 +01:00
bbc9af3b11 more styling. TODO: finish window.hpp 2023-04-29 15:56:49 +01:00
c5b7a09e63 begin changing style 2023-04-29 15:22:25 +01:00
440ad2de82 Begin adding 2d render system 2023-04-24 11:53:43 +01:00
8cbcce5ce4 change reference to pointer 2023-04-24 11:45:47 +01:00
15d62ecf6b add support for different texture samplers 2023-03-31 09:08:49 +01:00
424d22cf69 reset transient command pools before any rendering 2023-03-30 14:10:22 +01:00
938633d944 use anisotropic filtering 2023-03-30 11:30:01 +01:00
2d1dbe7891 Add texture mipmaps 2023-03-30 11:20:25 +01:00
6984de90cb Update TODO 2023-03-26 13:26:17 +01:00
3759e45c5d Remove redundant vkCmdBindDescriptorSets 2023-03-23 19:11:58 +00:00
5a824ee015 Finally get textures working again 2023-03-23 19:07:10 +00:00
8f596c9e15 Make test texture 2023-03-22 10:49:13 +00:00
fb57c7560e Add imageData copying 2023-03-22 10:42:07 +00:00
25ee640c41 Get textures working (almost) 2023-03-21 23:52:52 +00:00
9f88131371 Add combined image sampler descriptor support 2023-03-21 20:10:23 +00:00
41174515a8 make depth-stencil images dedicated allocations 2023-03-21 16:46:58 +00:00
0cdc7403b9 Clean up code 2023-03-21 15:21:24 +00:00
3cf8697847 Do something 2023-03-21 14:47:15 +00:00
b21dad41cd Choose depth buffer format; Log GPU memory usage 2023-03-21 14:18:59 +00:00
c462e873bc Re-add unifom buffer writing 2023-03-21 11:03:20 +00:00
3f1ef63a4e try fix vulkan sync error 2023-03-21 02:31:10 +00:00
6bf3a0eace add todo message 2023-03-20 21:29:02 +00:00
cd0cff7e01 Fix bugs for clang 2023-03-20 20:58:12 +00:00
3bf0f1511e Remove requirement for memory_priority extension 2023-03-20 14:25:22 +00:00
bailwillharr
36727d8d5e Merge branch 'dev' of github.com:bailwillharr/engine into dev 2023-03-18 10:50:24 +00:00
bailwillharr
7d1de98acf Make changes (overrite) 2023-03-18 10:50:00 +00:00
03ee152576 do something 2023-03-17 19:27:56 +00:00
bailwillharr
cd617e8619 DO lots 2023-03-15 23:11:24 +00:00
75174fea2c fix errors 2023-03-15 13:31:03 +00:00
bailwillharr
e1cb168cce Fix subpass dependency and do other things 2023-03-15 01:49:03 +00:00
bailwillharr
2f46fe21ef Get depth buffer working 2023-03-13 20:35:15 +00:00
9e7c6e923d Attempt to add depth buffer 2023-03-13 20:27:47 +00:00
3df5cfbc02 Fix code to make clang happy 2023-03-13 17:35:22 +00:00
bailwillharr
fa34a8c583 Make uniform buffers updateable. 2023-03-13 17:10:46 +00:00
bailwillharr
bbf582d85f Get descriptor sets working 2023-03-13 01:19:32 +00:00
bailwillharr
2bb75f4683 Get rendering kind-of working again 2023-03-12 20:39:11 +00:00
bailwillharr
8abfc69154 re-write pipeline code 2023-03-12 17:11:13 +00:00