Commit Graph

22 Commits

Author SHA1 Message Date
bailehuni
e9e78966be Allow changing present mode 2024-04-26 23:31:34 +01:00
5b60668f71 Fix window resize in wayland 2024-04-13 12:11:36 +01:00
bailehuni
cda6a99e5c Clean up 2024-03-27 00:28:31 +00:00
bailehuni
f04c516d2b Begin adding shadow mapping and a few vulkan fixes 2024-03-23 21:16:30 +00:00
bailehuni
11641c6179 Add skybox and crude IBL approximation 2024-03-19 11:32:51 +00:00
bailehuni
1b0af6cd8b Get player controller wall collisions working 2024-03-18 01:04:33 +00:00
bailehuni
d9ea79170f add bvh tree for collisions, begin basic debug rendering support 2024-03-03 23:22:23 +00:00
bailehuni
984941d546 Get PBR rendering working 2024-02-28 22:18:19 +00:00
bailehuni
59eb1842e4 Fix normal maps being loaded as srgb 2024-02-25 01:35:07 +00:00
deb8ad13a6 formatting stuff 2024-02-24 15:16:30 +00:00
17763968bd Get base color value gltf working 2024-02-17 00:22:22 +00:00
b06403ff32 get tangent generation working again 2024-02-16 22:08:14 +00:00
6d726e6501 get glTF loader working 2024-02-14 00:30:51 +00:00
41b39d33fb do something???? 2024-02-13 01:45:14 +00:00
b947cc68e0 get gltf mesh loading working 2024-02-05 16:02:14 +00:00
620525758d work on model loader 2024-02-03 00:01:01 +00:00
69802afb50 Support glTF meshes without UVs 2024-01-31 15:53:30 +00:00
0b959f0625 Work on model loader 2023-12-21 18:54:15 +00:00
7115acab87 get gltf mesh loading half done 2023-12-12 09:56:37 +00:00
0b911d11d6 10/12/2023 2023-12-10 20:57:47 +00:00
7aca66ff06 pbr work 2023-11-28 12:50:55 +00:00
53804696b3 Cleanup libs; change clangformat 2023-10-02 12:54:37 +01:00