engine/include/components/custom.hpp
2022-09-02 12:06:59 +01:00

20 lines
285 B
C++

#pragma once
#include "component.hpp"
#include <glm/mat4x4.hpp>
namespace components {
class CustomComponent : public Component {
public:
CustomComponent(Object* parent);
virtual ~CustomComponent() = 0;
virtual void onInit();
virtual void onUpdate(glm::mat4 t);
};
}