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22 lines
433 B
C++
22 lines
433 B
C++
#if 0
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#include "terrain.hpp"
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#include "resources/mesh.hpp"
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std::unique_ptr<engine::resources::Mesh> getChunkMesh(int x, int y)
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{
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(void)x;
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(void)y;
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std::vector<Vertex> vertices{
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{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
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{{1.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
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{{0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f}}
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};
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return std::make_unique<engine::resources::Mesh>(vertices);
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}
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#endif
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