components
|
Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
inputs
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Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
resources
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Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
engine_api.h
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Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
engine.hpp
|
Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
gfx_device.hpp
|
Add more stuff
|
2022-10-07 15:18:09 +01:00 |
gfx.hpp
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Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
input.hpp
|
Convert back to a static library
|
2022-10-02 16:34:51 +01:00 |
log.hpp
|
Initial commit
|
2022-09-02 12:06:59 +01:00 |
logger.hpp
|
Begin vulkan impl
|
2022-09-13 19:25:18 +01:00 |
object.hpp
|
Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
resource_manager.hpp
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Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
sceneroot.hpp
|
Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
transform.hpp
|
Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |
util.hpp
|
Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
window.hpp
|
Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |