engine/include/systems/ui.h
2023-05-01 14:13:35 +01:00

19 lines
270 B
C++

#ifndef ENGINE_INCLUDE_SYSTEMS_UI_H_
#define ENGINE_INCLUDE_SYSTEMS_UI_H_
#include "ecs_system.h"
namespace engine {
class UISystem : public System {
public:
UISystem(Scene* scene);
void OnUpdate(float ts) override;
private:
};
} // namespace engine
#endif