engine/include
2022-10-05 17:01:40 +01:00
..
components Convert back to a static library 2022-10-02 16:34:51 +01:00
inputs Initial commit 2022-09-02 12:06:59 +01:00
resources Do lots of stuff 2022-09-07 10:02:01 +01:00
engine_api.h Move game loop into engine lib 2022-10-04 11:54:23 +01:00
engine.hpp Move game loop into engine lib 2022-10-04 11:54:23 +01:00
gfx_device.hpp Move game loop into engine lib 2022-10-04 11:54:23 +01:00
gfx.hpp Begin vulkan impl 2022-09-13 19:25:18 +01:00
input.hpp Convert back to a static library 2022-10-02 16:34:51 +01:00
log.hpp Initial commit 2022-09-02 12:06:59 +01:00
logger.hpp Begin vulkan impl 2022-09-13 19:25:18 +01:00
object.hpp Convert back to a static library 2022-10-02 16:34:51 +01:00
resource_manager.hpp Do lots of stuff 2022-09-07 10:02:01 +01:00
sceneroot.hpp Do lots of stuff 2022-09-07 10:02:01 +01:00
transform.hpp Do lots of stuff 2022-09-07 10:02:01 +01:00
util.hpp Move game loop into engine lib 2022-10-04 11:54:23 +01:00
window.hpp Make window handle private with getter 2022-10-05 17:01:40 +01:00