inputs
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Move everything into namespace
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2022-10-06 11:30:44 +01:00 |
resources
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Add textures
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2022-11-11 16:18:22 +00:00 |
engine_api.h
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Move game loop into engine lib
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2022-10-04 11:54:23 +01:00 |
engine.hpp
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Add vulkan push constant support
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2022-10-31 16:21:07 +00:00 |
gfx_device.hpp
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Add textures
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2022-11-11 16:18:22 +00:00 |
gfx.hpp
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Support textures with vulkan; add FPS limiter.
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2022-11-10 14:12:29 +00:00 |
input.hpp
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Convert back to a static library
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2022-10-02 16:34:51 +01:00 |
log.hpp
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Initial commit
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2022-09-02 12:06:59 +01:00 |
logger.hpp
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Begin vulkan impl
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2022-09-13 19:25:18 +01:00 |
object.hpp
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Add vulkan push constant support
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2022-10-31 16:21:07 +00:00 |
resource_manager.hpp
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Move everything into namespace
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2022-10-06 11:30:44 +01:00 |
sceneroot.hpp
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Do a ton of stuff. can't remember what
|
2022-10-27 17:58:30 +01:00 |
transform.hpp
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Move everything into namespace
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2022-10-06 11:30:44 +01:00 |
util.hpp
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Move game loop into engine lib
|
2022-10-04 11:54:23 +01:00 |
window.hpp
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Move everything into namespace
|
2022-10-06 11:30:44 +01:00 |