engine/test/src/camera_controller.hpp

28 lines
633 B
C++
Raw Normal View History

2023-05-02 11:02:43 +00:00
#ifndef ENGINE_TEST_SRC_CAMERA_CONTROLLER_H_
#define ENGINE_TEST_SRC_CAMERA_CONTROLLER_H_
2022-11-07 20:15:26 +00:00
2023-05-02 11:02:43 +00:00
#include <glm/vec3.hpp>
2023-05-01 13:13:35 +00:00
#include "components/transform.h"
2023-05-02 11:02:43 +00:00
#include "ecs_system.h"
2022-11-07 20:15:26 +00:00
2023-01-05 13:21:33 +00:00
struct CameraControllerComponent {
2023-05-02 11:02:43 +00:00
static constexpr float kWalkSpeed = 4.0f;
static constexpr float kCameraSensitivity = 0.007f;
float yaw = 0.0f;
float pitch = 0.0f;
2023-01-05 13:21:33 +00:00
};
2023-05-02 11:02:43 +00:00
class CameraControllerSystem
2023-07-04 16:08:28 +00:00
: public engine::System {
2023-05-02 11:02:43 +00:00
public:
CameraControllerSystem(engine::Scene* scene);
2022-11-07 20:15:26 +00:00
2023-05-02 11:02:43 +00:00
// engine::System overrides
void OnUpdate(float ts) override;
2023-05-02 11:02:43 +00:00
engine::TransformComponent* t = nullptr;
CameraControllerComponent* c = nullptr;
2022-11-07 20:15:26 +00:00
};
2023-05-02 11:02:43 +00:00
#endif