engine/include/systems/ui.hpp

19 lines
272 B
C++
Raw Normal View History

2023-05-01 12:55:49 +00:00
#ifndef ENGINE_INCLUDE_SYSTEMS_UI_H_
#define ENGINE_INCLUDE_SYSTEMS_UI_H_
2023-02-24 16:35:27 +00:00
#include "ecs_system.hpp"
namespace engine {
2023-05-01 12:55:49 +00:00
class UISystem : public System {
public:
UISystem(Scene* scene);
2023-02-24 16:35:27 +00:00
2023-05-01 12:55:49 +00:00
void OnUpdate(float ts) override;
2023-02-24 16:35:27 +00:00
2023-05-01 12:55:49 +00:00
private:
};
2023-02-24 16:35:27 +00:00
2023-05-01 12:55:49 +00:00
} // namespace engine
2023-02-24 16:35:27 +00:00
2023-05-01 12:55:49 +00:00
#endif